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Isomtericity plugin (generic)
This plugin aims to achieve orthographic views using a simple-to-use method. it was initially made for personal character sprite renders, but can be used for whatever orthographic renders you need. The camera's resolution changes depending on your object's height you enter, if you're just rendering one scene, you should change the camera's resolution manually.

All you need to do is to specify the closest whole-number (1,2,3,4 ...) heigher than your object/character's height (if it's 1.8 meters use 2 meters, if it's 2.5 use 3 meters and so on) and you're ready to go, use the camera named "Isometricity".
- You can change the angle of the camera according to the type of orthographic view you want to achieve.
- the width/height specified gets multiplied by the height you entered. if you're rendering different characters/object's use the same width/height you specified for all of them.
- Config file being automatically written as "lightwave/plugins/utility/Isometricity.cfg". (saving you time, since you're going to use the same preferances for all your renders)

- download lightwave's Isometricity plugin here.

Reverse Alpha plugin (image filter)
use this plugin if the normal alpha channel for flares doesn't do it for you, apply the alpha to the new rgb image generated, and you have a nice alpha flare image, you can use different backgrounds, and it will still work.

- 15/3/03 : i've fixed the bug with black background (0,0,0), and the unpredictable behavior with white (255,255,255) pixels in the original image, it should work like it should now.

- download lightwave's reversealpha plugin here.